Post by geddon on Feb 13, 2013 14:31:53 GMT -5
Complete Game Info
geddonsgames.com/2013events/fantasy/3-wars-episode-1
Schedule of Events
I will open services at 8AM, and we will try to get first shots fired by 10AM -- this is dependent on YOU the player being on time, prepared, and through chrono.
The field will be conducting NORMAL operations along side our scenario day, so we will run our own registration. If you want to get through registration quickly, please pre-register on the GeddonsGames.com website
0800 - Registration Opens
0930 - Briefing (proceed directly to field afterward)
1000 - Game On (Town Portion 1)
1200 - Lunch Stand Down
1300 - Rally for Game On
1315 - Game On (Town Portion 2)
1500 - Stand Down for Field Change
1515 - Rally for Game on
1530 - Game On! (Trench Portion)
1700 - Game Over
1730 - Scores
1800 - Endex
Canned Food
A portion of this game utilizes canned food. If every person brings just 1 can of food, this portion will be greatly enhanced. Although not required, a donation of 1 can (anything) is appreciated. All food will be given to a local food charity
Medic / Respawn
IFAK rules went into effect in January of this year. IFAK refers to Individual First Aid Kit. This rule has been adopted by a few promoters including Geddons Games and AMS for general use.
It means that you must bring your own bandages to ensure a medic can heal you. You can make your own bandages from strips of cloth or you can buy ACE type bandages. Your choice.
SOP for IFAK kits is on your non dominant side between 6 and 9 o'clock, but this is just a suggestion. You may keep and store your bandages anywhere you choose.
AMS made a nice video demonstrating the IFAK system.
www.youtube.com/watch?v=7VrPfjrGk1I
Geddons Games medics will be marked and carry "medic gloves" which must be donned prior to administering medical care.
We have a full write up for our rules on our website
geddonsgames.com/rules-2/ifak-medic-rules
Respawning without a medic will be conducted at static respawns assigned to each team.
This game will utilize a timed insertion window of once per 20 minutes. If you are hit and not healed within 5 minutes, then you must proceed to your respawn to wait out til the next insertion window hits.
If the insertion time comes and your team has not collected, and brought to the respawn, at least 10% of the total food resource, your NEXT respawn window will be penalized for 10 minutes.
Your following respawn will occur ON TIME, meaning you will have a long pause and then 2 fast respawns to put your windows back on track. However, if you again do not meet the quota, you will be behind again and have another long respawn gap.
If 100 cans are in play, you would need 10 new cans at each respawn window. There are a maximum total of 6 respawns per side, meaning each side MUST fight over resources at some point.
The number of required cans will scale directly with the # of cans brought to the game up to a maximum of 10 cans.
You cannot store more than the maximum # of cans for a respawn quota at the respawn -- this will prevent hoarding as all the other cans will still be in play until needed.
Ammo and Reloading
Ammo cans will be found in the town and able to be captured, other locations will be designated as Ammo Dumps.
Any player can reload at any time while AT an ammo dump.
Ammo cans will contain a simple punch card and a hole punch. Each time you wish to reload from the ammo can (wherever it is possessed) you may do so by first opening the can, removing the card, and punching out a slot in the card. If no punch spots are left, then the can is presumed "empty."
Ammo cans will be clearly marked with tape. Find an unmarked can? its not the can you're looking for, leave it alone. All ammo cans will contain a hole punch and a reload card.
Tech Artifacts
these will be engine or electronic parts or other marked components. They will be clearly marked. If you find one, you'll want to bring it back to your respawn for credit.
All items brought into the respawn will become unlootable and property of the succeeding team.
Commanders
No official commanders really stood up to take on this event. Slot is reserved for official side commanders for Aftermath 2 if they make this game, however, due to a lack of steady commanders, missions will be handed out on a packet with all available objectives to the group. The group can then decide what objectives to attempt to achieve or not for that segment.
Each set of mission intel will be distributed on a full page sheet or sheets on a clip board and can be left at the respawn so that any respawning players may view and observe what objectives still need to be achieved. Hopefully this will assist with the lack of commanders present at the game.
Admins
I need some admin signups to help do a couple of easy jobs.
Help manage chrono during check in, place and replace props on the field, monitor and manage hospitals (counting cans etc), and of course monitoring for safety.
All players who admin will receive $25 any upcoming Geddons Games event (ticket value for the game that day)
There are at least 3 and as many as 6 slots available. To sign up you must email me directly
Geddon@GeddonsGames.com
geddonsgames.com/2013events/fantasy/3-wars-episode-1
Schedule of Events
I will open services at 8AM, and we will try to get first shots fired by 10AM -- this is dependent on YOU the player being on time, prepared, and through chrono.
The field will be conducting NORMAL operations along side our scenario day, so we will run our own registration. If you want to get through registration quickly, please pre-register on the GeddonsGames.com website
0800 - Registration Opens
0930 - Briefing (proceed directly to field afterward)
1000 - Game On (Town Portion 1)
1200 - Lunch Stand Down
1300 - Rally for Game On
1315 - Game On (Town Portion 2)
1500 - Stand Down for Field Change
1515 - Rally for Game on
1530 - Game On! (Trench Portion)
1700 - Game Over
1730 - Scores
1800 - Endex
Canned Food
A portion of this game utilizes canned food. If every person brings just 1 can of food, this portion will be greatly enhanced. Although not required, a donation of 1 can (anything) is appreciated. All food will be given to a local food charity
Medic / Respawn
IFAK rules went into effect in January of this year. IFAK refers to Individual First Aid Kit. This rule has been adopted by a few promoters including Geddons Games and AMS for general use.
It means that you must bring your own bandages to ensure a medic can heal you. You can make your own bandages from strips of cloth or you can buy ACE type bandages. Your choice.
SOP for IFAK kits is on your non dominant side between 6 and 9 o'clock, but this is just a suggestion. You may keep and store your bandages anywhere you choose.
AMS made a nice video demonstrating the IFAK system.
www.youtube.com/watch?v=7VrPfjrGk1I
Geddons Games medics will be marked and carry "medic gloves" which must be donned prior to administering medical care.
We have a full write up for our rules on our website
geddonsgames.com/rules-2/ifak-medic-rules
Respawning without a medic will be conducted at static respawns assigned to each team.
This game will utilize a timed insertion window of once per 20 minutes. If you are hit and not healed within 5 minutes, then you must proceed to your respawn to wait out til the next insertion window hits.
If the insertion time comes and your team has not collected, and brought to the respawn, at least 10% of the total food resource, your NEXT respawn window will be penalized for 10 minutes.
Your following respawn will occur ON TIME, meaning you will have a long pause and then 2 fast respawns to put your windows back on track. However, if you again do not meet the quota, you will be behind again and have another long respawn gap.
If 100 cans are in play, you would need 10 new cans at each respawn window. There are a maximum total of 6 respawns per side, meaning each side MUST fight over resources at some point.
The number of required cans will scale directly with the # of cans brought to the game up to a maximum of 10 cans.
You cannot store more than the maximum # of cans for a respawn quota at the respawn -- this will prevent hoarding as all the other cans will still be in play until needed.
Ammo and Reloading
Ammo cans will be found in the town and able to be captured, other locations will be designated as Ammo Dumps.
Any player can reload at any time while AT an ammo dump.
Ammo cans will contain a simple punch card and a hole punch. Each time you wish to reload from the ammo can (wherever it is possessed) you may do so by first opening the can, removing the card, and punching out a slot in the card. If no punch spots are left, then the can is presumed "empty."
Ammo cans will be clearly marked with tape. Find an unmarked can? its not the can you're looking for, leave it alone. All ammo cans will contain a hole punch and a reload card.
Tech Artifacts
these will be engine or electronic parts or other marked components. They will be clearly marked. If you find one, you'll want to bring it back to your respawn for credit.
All items brought into the respawn will become unlootable and property of the succeeding team.
Commanders
No official commanders really stood up to take on this event. Slot is reserved for official side commanders for Aftermath 2 if they make this game, however, due to a lack of steady commanders, missions will be handed out on a packet with all available objectives to the group. The group can then decide what objectives to attempt to achieve or not for that segment.
Each set of mission intel will be distributed on a full page sheet or sheets on a clip board and can be left at the respawn so that any respawning players may view and observe what objectives still need to be achieved. Hopefully this will assist with the lack of commanders present at the game.
Admins
I need some admin signups to help do a couple of easy jobs.
Help manage chrono during check in, place and replace props on the field, monitor and manage hospitals (counting cans etc), and of course monitoring for safety.
All players who admin will receive $25 any upcoming Geddons Games event (ticket value for the game that day)
There are at least 3 and as many as 6 slots available. To sign up you must email me directly
Geddon@GeddonsGames.com