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Post by Rabit TFS on Jan 18, 2013 18:49:24 GMT -5
www.facebook.com/TaskForceSparrow#!/TaskForceSparrow Task Force Sparrow is a combat simulation organization that sets out to give average airsofters the needed training and knowledge to get started in more serious forms of tacsim/milsim. TFS is NOT a team. We offer various training courses as well as objective based skirmishes and mini-ops. We will also offer video series on gear reviews and "How-To" videos on functional loadout set-ups all the way to impression based loadouts. TFS is based in Texas and hosts events at local fields.
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Post by MotorMouth93 on Jan 18, 2013 20:57:49 GMT -5
What happened to Tx-Com?
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Post by Rabit TFS on Jan 18, 2013 21:38:04 GMT -5
Still going on. Ill be leaving for college and there's a possibility I wont be playing with them very often so Im stepping down. Its still going strong im just no longer in charge. Like I said this isn't a team, just an event hosting group. Tx-Com members will probbably even help out from time to time.
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Post by Meisnerd on Jan 19, 2013 0:52:12 GMT -5
Good ol' college, great for ruining your routine It's good fun though. Where ya headed?
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Post by Rabit TFS on Jan 19, 2013 7:57:53 GMT -5
Stil workin on that. Most likely Blinn College in Brenham.
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Post by caliban on Jan 20, 2013 11:43:15 GMT -5
Stil workin on that. Most likely Blinn College in Brenham. Hey, I pass by there going to Houston. What degree are you looking at?
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Post by Rabit TFS on Jan 20, 2013 11:57:15 GMT -5
Stil workin on that. Most likely Blinn College in Brenham. Hey, I pass by there going to Houston. What degree are you looking at? I have no idea yet lol.
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Post by Rabit TFS on Jan 24, 2013 18:26:44 GMT -5
www.facebook.com/TaskForceSparrow#!/TaskForceSparrow Please go 'like' the page. Talked to some guys at the field at Reforger and everyone seems to be very interested in our plans. Still working on planning a few things out but we should be anouncing our first event soon for those who are interested.
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Post by Rabit TFS on Jan 28, 2013 16:27:06 GMT -5
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Post by Angry Bear on Jan 30, 2013 16:42:30 GMT -5
There is Also Blinn in Bryan Tx. A&M is also right next door.
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Post by Rabit TFS on Jan 30, 2013 21:51:35 GMT -5
Applied to Blinn in Bryan last week. Still waiting for reesponse. There is Also Blinn in Bryan Tx. A&M is also right next door.
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Post by MotorMouth93 on Jan 30, 2013 23:05:59 GMT -5
Some schools will take months. It took more than 6 months for me to get admitted to UT (with some complications), but A&M took about two weeks, and UTSA only took a couple days. If it's a smaller school I doubt it will take too long though.
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Post by Angry Bear on Jan 31, 2013 2:07:12 GMT -5
Applied to Blinn in Bryan last week. Still waiting for reesponse. There is Also Blinn in Bryan Tx. A&M is also right next door. If you get into Blinn you can join the rest of the students in making it a pain to get out of the parking lot after work lol.
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Post by Rabit TFS on Feb 18, 2013 22:30:47 GMT -5
Threads for this will not be up till a later date but for those who keep asking me when we will host our first event here you go. www.facebook.com/#!/events/417640544990794/ If you don't have a facebook you'll just have to wait till after Op Aftermath 2 to get more info. On that note don't forget to check out GeddonsGames Op Aftermath 2. It shall be epic.
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Post by Midas on Feb 18, 2013 23:43:42 GMT -5
Just saw the event page. I really thank you guys for allowing us without the proper attire to play with you guys! Can't wait to see you out there!
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Post by Rabit TFS on Feb 19, 2013 12:37:32 GMT -5
Just saw the event page. I really thank you guys for allowing us without the proper attire to play with you guys! Can't wait to see you out there! No problem. We just want a more in depth objective gameplay without having to turn away. Players because they can't afford certain things. We want as many people to come have fun and learn as we can get.
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Post by Short Fuze on Feb 19, 2013 17:01:04 GMT -5
I may join this adventure.
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Post by Rabit TFS on Feb 19, 2013 18:10:30 GMT -5
I may join this adventure. I figured you would. Headshot and Caliban will be there. I'll shoot you 3 a PM tomorrow to chat about some stuff.
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Headshot
Full Member
Blackhawk Airsoft - Speed, Power, Victory
Posts: 223
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Post by Headshot on Feb 19, 2013 20:22:46 GMT -5
I think the multiple mission scenario will really ramp up the gameplay.
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Post by Rabit TFS on Feb 19, 2013 22:56:43 GMT -5
I think the multiple mission scenario will really ramp up the gameplay. Thats what we hope. More in depth, dynamic missions make for more teamwork and more diverse skill sets. You cant just do the same game plan all day. You will have to change things up.
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Headshot
Full Member
Blackhawk Airsoft - Speed, Power, Victory
Posts: 223
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Post by Headshot on Feb 20, 2013 8:39:47 GMT -5
Tx-Com needs to start fielding a morter and grenades if we are going to develop new skill sets. And probably one SAW.
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Post by Rabit TFS on Feb 20, 2013 9:05:31 GMT -5
Tx-Com needs to start fielding a morter and grenades if we are going to develop new skill sets. And probably one SAW. I think saws are pointless. You can provide just as good suppressive fire with an M4 as a saw in airsoft. And you can still be fast and effective as a whole team.
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Post by shadowhawk on Feb 20, 2013 9:10:15 GMT -5
I think saws are pointless. You can provide just as good suppressive fire with an M4 as a saw in airsoft. And you can still be fast and effective as a whole team. A stock saw has a much higher rate of fire than a stock m4/m16. There are several that get up to 1200 rpm with no upgrades.
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Post by Rabit TFS on Feb 20, 2013 10:30:27 GMT -5
I think saws are pointless. You can provide just as good suppressive fire with an M4 as a saw in airsoft. And you can still be fast and effective as a whole team. A stock saw has a much higher rate of fire than a stock m4/m16. There are several that get up to 1200 rpm with no upgrades. But the intrrnal quality of an M4 is better as well as players can move faster and manuever much better with a smaller light weight gun. ROF doesnt help. I can suppress on semi auto just as good as someone can on full auto. Suppressive fire is to keep peoples head down. You dont need high ROF for that.
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Post by shadowhawk on Feb 20, 2013 10:34:44 GMT -5
But the intrrnal quality of an M4 is better as well as players can move faster and manuever much better with a smaller light weight gun. ROF doesnt help. I can suppress on semi auto just as good as someone can on full auto. Suppressive fire is to keep peoples head down. You dont need high ROF for that.[/quote] Didn't think about the fact you said suppressive fire sorry. I should say saws are better for spray and pray killing. They can do more damage when actually aiming for someone not just suppressing.
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Post by Rabit TFS on Feb 20, 2013 13:46:55 GMT -5
Thats exactly whatvwe dont want. You dont need a lot of BBs to hit someone. Spray and pray is simply a lack of skill. Which is why I glorify assault rifles. Theyre just overall more effective. Same, ROF, easier to carry mags, lighter, more maneuverable. SAWs are cool but just not effective in my opinion.
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wraven
Full Member
Clan Reckoning (CR)
Posts: 198
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Post by wraven on Feb 20, 2013 13:50:45 GMT -5
Tx-Com needs to start fielding a morter and grenades if we are going to develop new skill sets. And probably one SAW. I think saws are pointless. You can provide just as good suppressive fire with an M4 as a saw in airsoft. And you can still be fast and effective as a whole team. Kinda surprised to see this comment since you 'Task Force Sparrow' are promoting milsim. I would expect to see that comment from someone that just skirmishes with Highcap mags and reloads on the spot out of a bag/bottle of bb's. ______________________ Milsim events require shooters to be restricted on ammo and mid caps and where they can reload those mid caps. A support weapon has the clear advantage at that point due to the lack of reloading and the increase BB capacity on the field. Support weapons ROF only becomes an issue with moving targets as your BB's per shot are spread out further. Higher ROF solves this problem. Higher ROF also adds a physiological aspect to the fight. A shooter can loose the fight out of fear or hesitation alone. Your comment on "suppressing with semi-auto" is interesting, since the basic principle is overwhelming firepower. You won't surpress a SAW when the exchange of BB's is every one of your shots is ten to fifteen of the SAWs and you will have to reload before the SAW does, which means your head is down and you are suppressed.
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Post by Rabit TFS on Feb 20, 2013 14:04:47 GMT -5
My comments are referring to fire teams though. I completely agree that if it was a shootrr on shooter engagement then the person with a saw has the advantage in firepower. What I'm saying is I think a full squad of M4s is more effective than one wiyh a saw. Now of course it all depends on the shooter but I've seen countless numbers of players use. Saws who cant handle the weight, spray and pray, and just dont know how to use that weapon effectively. I don't think they're bad I just think it takes more skill to run a saw effectively and not just waste ammo but actually help your squad.
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slytin
Junior Member
Posts: 81
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Post by slytin on Feb 20, 2013 14:15:31 GMT -5
There is a reason why at milsim events normally only one SAW is allowed per squad they have a large advantage over a m4.
Maybe Wraven and I are misunderstanding your idea of MilSim. If you are just talking teaching military tactics etc. That makes more sense, but if you are talking about MilSim that is used for OP game types then I'm abit confused by previous post as well.
Milsim has very strict uniform requirements, mag , and gun limitations.
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Post by Rabit TFS on Feb 20, 2013 14:23:16 GMT -5
I havent refered to milsim or tactics I'm just saying as a platform M4s are more versatile. Simply because they're easier to use. Most people don't know how to use a saw, like my previous comment explained. I'm not disagreeing with you guys concering BB limit and mag count. I'm just explaining that a squad is better off giving everyone M4s than giving an unequipped player a saw. If you have a player who knows how to use it than yes it can be very effective. I completely agree with you.
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