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Post by dave OC-6 on Aug 12, 2012 14:08:54 GMT -5
work in progress
all players will have full uniform: hat / helmet full seal goggles lower face shield or full face mask long sleeve shirt / BDUs /ACUs / combat shirt / etc trousers, long boots. gloves
other sugested items chest rig knee pads
weapons rules all weapons durring a CQB game or when the GW is in use must follow the following rules. under 300fps semi auto only (2 round burst on the WE FA only pistols) shotguns ok AEGs ok gas SMGs ok (tested after gun is hot) plastic gear box guns springer rifles and pistols.
NO highcap play,,,,,, midcaps must be in use or high caps removed from the gun after 2 windings and replaced
grenades count. thunder B will force a team back BB filled grenades will kill everyone within 10 ft with line of sight
NO squad weapons NO DMR NO snipers NO gun over 300fps
MED is 5 ft safety kills if called beyond that will get a responce from the OC.
attacking teams will be given a choice of entering the building. defenders can only have a max of 2 players per room. after game starts the defenders and attackers can leave the GW to flank each other.
400FPS guns can be used outside the CQB line (will be marked via T-posts, all play inside the CQB line will be under 300fps.
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Post by ghost on Aug 12, 2012 15:29:29 GMT -5
So with the hiccaps after you've shot and had to rewind them 2 times you need to remove them and them put them back in?
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Post by dave OC-6 on Aug 12, 2012 16:10:10 GMT -5
yes, thats mostly for the plastic gear box guns i rent, there is no midcap option for them.
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Post by Spider on Aug 12, 2012 19:00:42 GMT -5
Would AEP's have to be semi auto only? Like my Well MP7 to be exact.
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Post by ghost on Aug 12, 2012 19:10:25 GMT -5
Ok is it still ok with metal gearbox guns or do they need midcaps then
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Post by Foggy (CR4) on Aug 13, 2012 21:24:38 GMT -5
10 ft LOS on tornado type grenades?... Interesting. Thought that those would pretty much be treated as designed, if a bb impacts ... KIA.
Safe to assume that shower type grenades from EGLMs or M203s would have to impact to count as a hit?
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Post by dave OC-6 on Aug 13, 2012 21:27:45 GMT -5
most rooms are 10 x 10 or so, if a frag goes off next to you and you dont feel a hit the concussion would kill you in the real world. just trying to make it non confrentational,
yes 203s are hit to kill. dave
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Post by Foggy (CR4) on Aug 13, 2012 21:34:26 GMT -5
Valid point ... no further questions at this time.
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Post by Derafear on Aug 16, 2012 20:46:36 GMT -5
Can You use fingerless gloves?
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Post by dave OC-6 on Aug 16, 2012 21:07:03 GMT -5
yes
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Post by SnakeAssault on Aug 17, 2012 15:20:23 GMT -5
Would you still need a hat with the paintball style facemasks? I don't know of a decent way to do that.
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Post by parkerd13 (Shadow) on Aug 17, 2012 15:58:37 GMT -5
I was thinking the same thing
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Post by Foggy (CR4) on Aug 17, 2012 16:14:41 GMT -5
Baseball/service cap turned backwards... bill helps cover the neck, give you some small level of protection by having your head covered by at least a thin layer of material. example: Photo Courtesy of Sly Photography
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Post by SnakeAssault on Aug 17, 2012 18:25:02 GMT -5
Alright then.
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Post by The "other" EOD guy... on Aug 18, 2012 22:26:34 GMT -5
Yeah, I shot a guy in the face last time. Left a NASTY welt. I highly recommend full face and some kind of head protection in this situation (hat).
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