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Post by Tyrus (T-virus) on Jun 13, 2012 9:54:21 GMT -5
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Post by Rabit TFS on Jun 13, 2012 10:03:24 GMT -5
Not being rude at all, but you post all these ideas on the forum and it gets absolutely nothing done. So instead go talk to Dave at the field and actually make these happen.
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Post by Tyrus (T-virus) on Jun 13, 2012 10:34:26 GMT -5
Im not gonna be at the field for a while, so I just post em and see if people think its a decent idea.
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mailman
Full Member
echo1 p90 kjw1911 m4
Posts: 117
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Post by mailman on Jun 13, 2012 13:54:34 GMT -5
that sounds cool
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Post by 88B88888B88B888 on Jun 13, 2012 15:56:14 GMT -5
Stating an idea is plain and simple. Anyone could do it, most of the time it just ends up being a green vs tan type deal. Instead come up with a scenario, mission objectives, control points, be creative. If you have to make props for the games, sure it may cost some money but will be better in the long run. As for most of your mission ideas, they seem kind of bland. Even if it's something as simple as the easter egg game I wanted to try out. At least it was something different this field hasn't tried. Honestly that's what this field really needs game play variety.
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Post by nbustarhymes on Jun 13, 2012 18:34:31 GMT -5
I agree with what rabit and Poo have stated.
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Post by parkerd13 (Shadow) on Jun 13, 2012 21:04:07 GMT -5
Poo I agree, we need variety- I like the ideas such as the star wars games and walking dead and operation aftermath because of the role play elements- it was more than just shooting. We need to plan games out and get a scenario.
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Post by parkerd13 (Shadow) on Jun 13, 2012 21:05:16 GMT -5
Such as what Dave did for Reforger and Kangadown and others- they had a story line do it felt like you were doing something you see in movies and such as opposed to having a skirmish
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Post by 88B88888B88B888 on Jun 13, 2012 21:13:21 GMT -5
Such as what Dave did for Reforger and Kangadown and others- they had a story line do it felt like you were doing something you see in movies and such as opposed to having a skirmish The problem with storyline Ops/ Games you have to have an admin actually enforce the actual story line. This being one of the big faults with the field.
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